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Vampire
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MONSTER INFORMATION
Alias: Bloodsucker
Dracula
Orgins: Transylvania
Serbia
Bulgaria
Albania
Slovenia
Croatia
Classification: Legendary Creature

Vampires are mythical beings who subsist by feeding on the life essence (usually blood) of living creatures. In folkloric tales, vampires often visited loved ones and caused mischief or deaths in the neighborhood they inhabited when they were alive.

Characteristics Edit

Having existed in legend and folklore for so long, vampires have been percieved in a variety of ways over the centuries. Since the 18th century, vampires have primarily been depicted as malevolent humanoid beings that seek power and control over mortal men, enthralling innocents by draining their blood and making them susceptible to their commands. While vampires normally appear human, they have elongated fangs for puncturing the necks of their victims, draining the blood from there. Some vampires develop feral, animalistic expressions when caught in battle or while they are feeding.

Because vampires are undead, they have no true life force of their own, hence why they are forced to feed on living blood. The reasoning behind their blood dependency varies between their different iterations; some vampire types with origins more grounded in the realm of science feed on the blood of others because their own blood cannot sustain haemoglobin whereas the more classical types of vampire feed on blood due to being cursed or simply because they are villainous beings who delight in killing and dominating others.

Powers and AbilitiesEdit

  • Enhanced Senses: Vampires have extremely keen senses that are superior to those of humans.They possess remarkable hearing and a strong sense of smell. A vampire can track a human's or other prey's blood over long distances.
  • Immortality: Vampires can potentially live forever. They never age and are immune to diseases and disabilities
  • Enhanced Agility: Vampires possess amazing agility.They can climb up walls and jump off buildings without hurting themselves.Vampires also have greater reflexes than humans. 
  • Night Vision: Vampires can see in the dark.
  • Flight: Vampires can fly in bat form or under their own power.
  • Shape-Shifting: Vampires can transform into mists, bats, crows, owls, moths, rats, cats, foxes, wolves and other types of animals and in some cases even into other humans.
  • Superhuman strength: Vampires are far stronger than humans, and can lift 1 to 2,5 tons.
  • Superhuman speed: Vampires speed is greater than humans.
  • Weather Manipulation: Powerful Vampires can even manipulate the weather.
  • Hypnosis: Vampires can hypnotize humans to do their will.
  • Telepathy: Vampires can read the thoughts of a human being.
  • Telekinesis: Vampires can move objects with their mind.
  • Supernatural Regeneration: Vampires can heal from wounds and disabilities. Wounds from bullets and crossbows have little effect on them.
  • Wall-crawling: Vampires can adhere to sheer surfaces.
  • Vampirization: Vampires can convert humans to Vampires, either by their venom delivered through their bite or by giving their blood to their victim.

WeaknessesEdit

  • Silver: Pure Silver burns vampires on contact.
  • Decapitation: Vampires can be killed by cutting off their head.  
  • Holy Cross: Holy Crosses will frighten vampires and/or will burn them if touched by one.
  • Heart Removal : When the heart of the vampire is removed they will die.
  • Fire : Vampires are as vulnerable to fire as humans.
  • Sunlight : A vampire can be killed by the sun's rays. In other cases they grow weaker under the daylight. Powerful types of vampires are immune to the sun.
  • Impaling The Heart: Destroying the heart (e.g. a wooden stake to the heart) is a definitive way to kill vampires.
  • Holy Water : Holy water burns a Vampire's skin like acid.
  • Holy Ground: Vampires cannot step foot on holy ground (ex. churches).
  • Invitation: A Vampire may be unable to enter into a dwelling without invitation from the owner.
  • Garlic: Vampires are repulsed by garlic because of their enhanced senses.
  • Moonstone: In some tales, moonstone has a negative affect on vampires.
  • Werewolves: If a vampire is bitten or scratched by a werewolf they can eventually die.

Vampire CultureEdit

Vampire culture varies throughout media, but it is widely agreed that vampires live and travel in groups together. These groups have been called a clan, coven, brood, clutch or pack. Each is a group of family or friends (usually family) and each group may possess different abilities, depending on the view. The leader of each of these groups is either the eldest, or the one who has performed the most deeds.

In most things, vampires have a common enemy: werewolves. It is part of a vampire's nature to hate werewolves, and the two are strongly opposed.

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